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All depends on what youre using them for! Overall as it stands SVG are best used for low intensity artwork; logos icons and simple graphics. I put together 5 reasons for using SVG over PNG here 5 reasons you should be using SVG's over PNG's ubb WATB Creative s
If your intent is a website I agree with Anower but I have learned over the years to post lower resolution to my website. It is an impediment to thieves. the incidence has been less. I save to my site at 72 DPI and JPG. I still have issues with thieves but
PNG was designed to transfer exchange and view s on websites. Because most online content in terms of s to be in in the CMYK format so that those s by being able to print wide gamut RGB files such as those that are obtained from digital cameras (especially DSLR cameras). For example amon wide gamut RBG colour space is the Adobe RBG colour space. The term wide gamut refers to the fact that the quality and dynamic range. Of course this is assuming that the s at their final size e.g. 3 dpi or 6 dpi and not 72 dpi or 1 dpi which are regarded as low-resolution files.
Step 1. Think up a Metaphor nTry answering these questionsn What object or group of objects will represent the icon better? Is there a standard representation of the desired action or entity? n Does any of the chosen metaphors conflict with other icons in the given application or website? n Step 2. Draw the Icon With a Pencil (Optional) nSome designers prefer to draw the icons with a pencil first. Although these sketches can look impressive and professional this is not necessary. My colleague Alexander at Icons8 only draws the pencil sketches to illustrate an idea for a client. Step 3. Vectorize nIf you still cannot install Adobe Illustrator Inscape or Sketch. We prefer Illustrator at Icons8; it will start you off with a free 14 day trial. If you've prepared the sketch on step 2 you may find it useful to scan and paste it on the document so that you may draw a vector shape over it. Using any of the vector drawing tools isn't the topic of this article but you'll find numerous tutorials and videos demonstrating the basic functionality. The most important tools are n Shape drawing tools. Operations on objects join subtract etc. Changing attributes such as color and stroke . Magnifier. Step 4. Export to SVG n Make sure you have a proper canvas that matches the size of the icon. For Illustrator go to - Artboards - Fit to Selected Art in top menu. As a general rule turn off all settings as they can increase the size of the file significantly. Step 5. Convert to inline HTML CSS PNG or Font (Optional) nWe use our own Icons8 Web App (free for your own icons but also offers some paid icon packs). Alternatively you can use (with some extra manual work) Adobe Photoshop and editor. Drag your SVG file to the working area ordered-list 2. On the top toolbar choose the desired format and size then either download the icon or generate the HTML code. 3. For fonts choose the Collections italic tab above add several icons and generate the font files.
Thanks for A2A. Install SVG Support s plugin. That will allow you to upload SVG files. After that it should be as simple as uploading the SVG file and selecting it as a logo. Now wordpress would insist cropping the image and for getting around that you need the following in a custom plugin or just your functions .php file. function logo_size_change() code tremove_theme_support( 'custom-logo' ); code tadd_theme_support( 'custom-logo' array( code t '' = 4 code t '' = 4 code t 'flex-' = code t 'flex-' = code t) ); code code code add_action( 'after_setup_theme' 'logo_size_change' 11 ); code
Sorry but PostScript do not support transparency. Try exporting as PNG instead. PNG supports transparency. Or Inkscape's native SVG also supports transparency. To export as PNG in Inkscape click File Export To save as SVG click File Save As
Depending on the size of the project and the number of designers I'd aim to concentrate Sketch files on a particular section of the app and Pages within the file for flows. For example I'd have a Tweet file that has pages that cover creating a tweet deleting it sharing it etc. Since teams don't generally have multiple designers working on the same area at once doing so avoids any overwriting of changes (but you're versioning right? I hope.) When ites to exporting I maintain all of my icons in a separate slice sheet and organize it in such a way that makes it easy for me to select multiple slices at once (don't nest them too deeply). I then use the sketch-export-assets plugin to export them for iOS and Android. Organizing said assets is handled automatically by the aforementioned plugin. If you're going at it manual I'd do ios and if you're also doing android you'll need android#dpi where # is a handful of different dpi sizes (m h x xx xxx). This is a topic all it's own. I've been taking my flowps and annotating them with the sketch-measure plugin for developers. This past project was my first doing that and while it went well I think my specs were missing a few things. Make sure you're covering all of your states what happens when I press this button or when I end up on this screen and the web service call fails.
This gets answered a lot so I hope this is what youre looking for JPG aka JPEG is a standard of the Joint Photo Experts Group and works great for photographs. It doesn work well for line art or is optimum for photos that will be seen in browsers or on phones. JPG allowspression so an if youpress it too much. _Some_pression can greatly reduce the file size and band for downloading to a browser without making any noticeable difference. Too muchpression and it looks pixelated. JPEGs don support transparency so the effect is always a photo with squared edges. PNG is a somewhat later standard. It can make a spectacular photo but the file-size is larger relative to the same photo in a jpg. PNG ispressible too but the algorithm will notpress the quality out of the s are relatively small. For print media and photography as art where the effective resolution can be 12 or 12 dots per inch or higher TIFF is usually used to exchange graphics. Fine art photos and rotogravure processes can approach or pass 2 dots per inch in resolution and digital photography surpassed that a year or two ago. People who use film are using it these day because they like the effect they get with it no longer because it higher-resolution
SVG and movie formats such as MP4 MOV AVI are entirely different beasts. Slightly confusingly SVG is both a language for dynamically interacting with graphics and the resulting scriptable graphics themselves. The resulting s you may need to do some strategic thinking about the duration of each film segment and how you want them to relate to each other. You will more than likely have to do some movie editing afterwards so that only the sequences you actually need are shown. You may also want to add titles sequence transitions and so on. Generally it takes some practice both to get a good screen recording and to produce a good final (edited) product.